PC - AOR Formula Renault 3.5 Season 2 - League Information | ApexOnlineRacing.com

PC AOR Formula Renault 3.5 Season 2 - League Information


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Marvin

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AOR Project CARS 2 - Formula Renault 3.5 - Season 2
PC
League Information


This thread contains general information about the AOR Formula Renault League running on pc, such as the league structure, assist restrictions and lobby settings.


League Structure
● League setup:
The league will be tiered, with the aim to have the faster drivers in the higher tiers and the slower drivers in the lower tiers. This will only be the case if we hit a certain amount of sign-ups, this number will not be pre-determined.
● Driver placements: Driver placements will mainly be done using the time-trial results, but also previous league results will be taken into account.
● Race night format:
- Qualifying: 10 minutes
- Sprint race: 20 minutes, grid based on qualifying
- Feature race: 40 minutes, grid based on sprint race result with top 10 reversed.
● Setups: Default
● DRS Usage: Free to use at any time

Day/Time
● Race day:
Tuesday
● Event start: 8:00PM (UK time)


Notable Dates
● Announcement: 03.09.2018 (Monday)
● Sign-up & time trial opens: 03.09.2018 (Monday)
● Sign-up & time trial closed: 17.09.2018 (Sunday)
● Driver placement announcement & start of car selection: 18.09.2018 (Tuesday)
● Season begins: 25.09.2018 (Tuesday)

Important Links
Sign Up
Race Calendar
League Rules


Detailed information
Below you will find more detailed info about the leagues. Click the links below or scroll down to get to a specific part of the thread.

Tier System
● Overview on driver placements and how the league tiers are built up.

Lobby Settings
● Overview of the lobby settings that will be applied for the league races.

Livery and Team Registration
● Info on the Livery Selection and Team Registration process.

Points System
● Driver's Championship scoring.
● Team's Championship scoring.

Disconnection Guidelines
● Guidelines for how to deal with disconnections and mass disconnections.

Who to contact
● Overview of the members involved with running the Formula Renault league.
 
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Marvin

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Tier System

● Amount of tiers
The amount of tiers/leagues each platform runs depends on the amount of drivers signing up at the start of the season.
All of the tiers will be running the Formula Renault 3.5.


● Driver placements
In the event of multiple tiers, the aim is to have the faster drivers in the higher tier(s) and slower drivers in the lower tier(s).
All drivers have to do the time-trial in order for us to be able to place them in a league suited for their speed. Previous league results of drivers will also be taking into account.
 

Marvin

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Lobby Settings

The following lobby settings will be used for the Formula Renault 3.5 league races.


Structure
● Maximum Grid Size: 26
● Opponents All Identical Car: Yes
● Car Class: FR3.5
● Setups: Default
● DRS Usage: Free to use at any time

Sessions
● Standing start for sprint race
● Rolling Start for feature race: Manual AOR Rolling Start
● Qualifying: 10 mins
● Sprint race: 20 minutes counted in laps
● Feature race: 40 minutes counted in laps


Conditions
● Weather: Announced on Tuesday one week before the race in the Weather Centre.
● Weather Progression: Announced on Tuesday one week before the race in the Weather Centre.
● Date Type: Custom, see calendar or race thread for correct in-game date.
● Starting Time: See calendar or race thread.
● Time Progression: Real Time


Restrictions
● Force Interior View: No
● Force Manual Gears: No
● Force Realistic Driving Aids: Yes
● Force Default Setups: Yes
● Allow Ghosted Vehicles: No
● Mandatory pit-stop: No

● Damage: Performance impacting
● Mechanical Failures: Yes
● Tyre Wear: Authentic
● Fuel Usage: Authentic
● Auto Start Engine: Yes

● Flags & Penalties: On
● Allowable Time Penalty: 30s
● Allow Drive-through Penalty: Off
● Competitve Racing License: On
● Min. Competitive License Required: U0100 (lowest ranking)

● Racing line will be banned. If your health or sight requires you to use the racing line, please contact a staff member.
 
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Marvin

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Livery and Team Registration Selection
● Cars available
Being a single make league everyone will be driving the Formula Renault 3.5


● Team and Livery Registration Process
After the tiers and driver placements have been announced, a thread will be opened within each league's subforum where Team and Livery Registration will take place.
-You can team up with your friends/rivals/fellow racers and come up with a sensational team name! (Within reason!)
-There is a maximum of 2 drivers per team. Teams must run matching liveries.
-Drivers are not forced to join forces with someone, but are encouraged to. If someone does not join a team, you will solely score in the Driver Championship.
- All Teams must be created by the 2th round, at which point no new teams may be created as not to interrupt the Teams Championship. An exception can be made for drivers who join mid-season, they can form a team within 1 race of their joining.
-Drivers may not switch teams mid-season.
 
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Marvin

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#5
Points System

● Driver Championship scoring
The following points will be scored for each race finishing position.

1st - 25
2nd - 18
3rd - 15
4th - 12
5th - 10
6th - 8
7th - 6
8th - 4
9th - 2
10th - 1

Pole Position - 1 point
Fastest lap in sprint race - 1 point
Fastest lap in feature race - 1point

- Drivers need to have completed at least 90% of the race distance in order to score full points for their final classified position.
- Drivers who complete between 75% and 90% of the race distance will be eligible to score half points for their final classified position.
- Drivers who complete less than 75% of the race distance will score 0 points, regardless of their classified position.

In the case of drivers being tied on points in the standings, the higher position will be awarded to the holder of most first places. If the number of first places is the same, the holder of most second places, then third places, and so on until a winner emerges.


Team Championship scoring
In each race, the Teams will score points based on the finishing positions of their two drivers in the race.
 

Marvin

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#6
Disconnection Guidelines

● Disconnections
If a driver loses connection during qualifying, they will be invited back into the lobby or may join on their own to continue from where they left off.

If a driver loses connection in the transition from qualifying to race, or during the race, that is tough luck, and unfortunately nothing can be done about that.

We do our best to ensure that the best available connection in the lobby acts as the lobby host, so any connection issues are normally a result of a fault on the disconnecting driver's end. Please ensure that your internet connection is fine, and that your NAT type is open, before entering the race lobby.

If you still encounter issues with a particular host, let your coordinator know.

● Mass disconnections
If 4 (or more) drivers lose connection to the lobby during the transition from qualifying to the race, the lobby will be restarted and the race will be started with a manual rolling start, where drivers will use the first lap of the race to line up in a double file formation based their qualifying positions. Proper concentration and cooperation from the drivers are required to make this work. This will only happen one time. If the problem persists then the race will be postponed.

The coordinator of the league will make sure everybody is aware of their position - this may take some time.

During the race, if half (or more) of the drivers in a race lose connection at the same time, or over a short period of time, that counts as a mass disconnection.

If less than 50% of the race was completed at the time of the mass disconnection, the race will be restarted immediately, preferably with a new lobby host. If several drivers are unable to restart the race at that time, the race will be rescheduled for a later date.

If more than 50% of the race was completed at the time of the mass disconnection, the race will end, and the race order from the time of the first disconnection becomes the final result. Half points are awarded to all drivers.

If more than 90% of the race was completed at the time of the mass disconnection, the race will end, and the race result will be declared as the order at the time of the first disconnection.

● Postponing a race.
Unfortunately, sometimes the technology that allows us to go racing turns against us. Try as we might, occasionally, it isn't to be. This sometimes means we have to post-pone or cancel a race. If we do so it's because we feel it's the fairest option for everyone.

If a race is postponed or cancelled. The round in question will take place the week following the end of the season. This is to keep the rest of the calendar in sync for social media promotion. If any extra rounds suffer issues, those rounds will not be carried out and will be cancelled. This is again, to keep things in sync with any interim leagues we run. In a case where multiple rounds have been cancelled, the first track that was postponed will be raced at the end of the season.

Reasons we may postpone or cancel a race include:
- A late update to a platform: If Xbox for example drops a 5GB update 2 hours before the race, we may pro-actively post-pone the race to make sure everyone has had chance to update it before the race. It would be unfair to not be able to race because your download speed isn't quite as quick as some others.

- Lobby/Connection issues: If Drivers are continually getting dropped and there is no way of keeping everyone in the lobby then we may postpone the race, rather than having a 4-6 person race.

- Mass Disconnection: See above.
 

Marvin

Moderator
Staff member
Moderator
iRacing Coordinator
PCARS Coordinator
Premium Member
Aug 6, 2016
2,319
1,040
#7
Who to contact
For league related enquiries or questions, your first point of contact should be a staff member within the league you are assigned to - preferably the League Coordinator. Upon joining a league, it will be made clear who your League Coordinator is.

Example reasons to contact them could be:
● To inform them that you're missing a race
● To get information about your league
● If you are unhappy about something, either with regards to a race or on the forums

If you have an issue with your League Coordinator and would rather discuss the issue with someone else, then seek out another person from the below list and address the issue to them. Our Coordinators and Moderators are expected to remain completely unbiased, and as long as you address the situation sensibly and maturely they will be happy to discuss any issues no matter who it is with.

The following members are currently part of the team running the PC Formula Renault league:
● General Overseer: @Marvin

● Main league organiser and cod: @mikeself

Tier cods:
TBA
 
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