PS4 - AOR GT Sport League Season 7 - Gr.2 Super GT - LEAGUE INFO | ApexOnlineRacing.com

PS4 AOR GT Sport League Season 7 - Gr.2 Super GT - LEAGUE INFO

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Delaney

F1 Senna Equivalent
Staff member
GT Coordinator
Mar 12, 2016
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S7_SuperGT_Info_v2.jpg

Sign up | Rules & Regs | Calendar | Main Discussion |Results & Standings | Time Trial | Team & Livery

Welcome to Season 7 of Gran Turismo Sport League here at Apex Online Racing. For this season we will be racing Gr. 2 Super GT 2008’s around a mix of famous real world tracks and fantasy tracks in an effort to scratch that itch we all have for speed, danger and above all, close competition.


League Structure

Each round will be a single 90 minute endurance race beginning Thursday 15 August and each subsequent Thursday for 5 rounds. Each round will be preceded by 10 minute group qualifying session similar to that used in Formula 1.



In short:

10 min. group Qualifying session

90 min. Feature Race (or equivalent number of laps)



Each event will begin promptly at 7:45pm UK time with the Open Lobby Room(s) opening at around 7pm for a bit of last minute practice. In order to ensure the best experience for everyone involved, it is strongly suggested that all drivers enter the lobby at least 15 minutes before the event start time. Be advised: Once qualifying has begun drivers who have not already entered the lobby will not be able to participate as the race begins immediately after qualifying ends.



If you are unable to attend a race please contact a league coordinator at least 1 hour prior
to the event start time. Failure to notify a Coordinator of your absence will subject you to disciplinary action up to and including your dismissal from AOR GT Sport League.



In short:

Starting Thursday 15 August, 2019 & each subsequent Thursday for 5 rounds

Lobby Open 7pm UK time

Event Start 7:45pm UK time

Please be in the lobby 15 min. early



As part of your official sign up please complete and post in the appropriate thread your fastest lap at Sardegna A in the Gr.2 Nissan XANAVI Nismo GT-R ‘08 with in-game BoP turned ON through the Time Trial function in the offline Arcade Mode. It is recommended that drivers use Racing Super Soft tyres and turn on the in-game Penalty System as it is to the benefit of everyone involved that the posted times be as ‘clean’ as possible so that drivers can be placed in the race room that best represents their skill level.

Setups can be used for the Time Trial, as there is no way to prohibit their use, but please keep in mind that they will be prohibited for the races. BoP however, will be enforced through the means used to post your time trial times so please be sure to go into the Car Settings Menu and turn BoP on. (Located on the left side of the menu)



When you are satisfied with your time trial, post a screenshot of the Time Trial Ranking Board to the appropriate thread in the AOR GT Sport League forum. A valid entry must contain the following:
(As indicated by the red arrows) Track Name, Your Gamer Tag, The Official Car &


the BoP indicator illuminated. Posts missing any of the required information will not be accepted under any circumstances.



For returning drivers your previous seasons performance will also be taken into account to determine your room placement.



Race Information

As previously mentioned this season will feature the 2008 Super GT cars which are:
Lexus Petronas Tom’s SC430 ‘08
Nissan Xanavi Nismo GT-R ‘08
Honda Epson NSX ‘08



Since the BoP for Gr. 2 is intended to have the 2016 & 2008 cars be ‘competitive’ with one another we will be using a custom BoP modeled after a system developed by the International Gran Turismo League courtesy of Jomas_74:
Honda 485bhp (95%) 1115kg (96%)

Nissan 508bhp (103%) 1111kg (101%)

Lexus 515bhp (106%) 1078kg (98%)



Tuning/ Step-ups, as in previous AOR GT Sport League series, will be prohibited.



Allowed Assists

Traction Control System (TCS)(RR2 only), Anti-lock Braking System (ABS)



Banned Assists

Counter Steer Assist (CSA), Automatic Stability Management (ASM), Driving Line, Auto Drive



Qualifying

A 10 minute qualifying session, utilizing the in-game qualifying mode, will precede the race for each round. This will be a group qualifying session, similar to that used in Formula 1, which means drivers are responsible for creating and maintaining their own space during qualifying. As tyre wear and fuel consumption will be turned off during qualifying, fuel burning and pitting for fresh tyres will be unnecessary. It is vitally important that all drivers be on track, past the first sector timing spilt, prior to the start of qualifying, as remaining in the pits can and will cause a driver’s vehicle to become uncontrollable.


Race Start

For this season we will be using the in-game rolling start procedure for each race.


Tyre Allocation/ Pit Stops

Racing Hard tyres will be the only tyre on offer for this season as we are using a custom BoP and restricting the tyre choice helps to ensure a better balance between the cars. As in previous seasons pit stops are NOT required but will more than likely be necessary.



Points System (Revised)

P1-P16 (Race Room 1 “Elite”): 52 48 45 43 42 41 40 39 38 37 36 35 34 33 32 31

P17-P32 (Race Room 2 ‘Pro’): 37 33 30 28 27 26 25 24 23 22 21 20 19 18 17 16

P33-P48 (Race Room 3 ‘Semi-Pro’): 22 18 15 13 12 11 10 9 8 7 6 5 4 3 2 1



In order to keep each Race Room sufficiently populated we will split into 2 rooms at 20+ sign ups, 3 rooms at 36+ sign ups and so on and so forth. Race Room assignment will be based on your sign up time trial and for returning drivers, your current AOR driver rating. Consequently, if the total number of drivers for two rooms drops to 16 or less the two rooms will merge and adopt the points table of the higher room.



As a baseline we will be using the Race Room 1 or ‘Semi-Pro’ points table if we have only enough sign-ups to fill one room.



At the end of the season an overall champion and a champion from each tier will be crowned, determined by the championship points acquired from a driver’s best four (4) results out of the five (5) rounds that we will be running this season.


Lobby Settings

Room Name
● AOR GT SPORT LEAGUE S7 Gr. 2 Super GT ‘08 RdX RRX

Basic Settings
● Room Mode: Practice/ Qualifying/ Endurance
● Room Privacy: Friends Only

Structure
● Race Type: Race for Real
● Fixed Room Ownership: Yes (Friends Only room automatically sets this to ‘yes’)
● Max Number of Participants: 16
● Required Driver Rating: (blank)
● Required Sportsmanship Rating: (blank)

Track Settings (Round 1 used as example)
● Track: Fuji International Speedway
● Select Condition: NOON 12:00 Fine Weather
● Time Limit: 90 minutes

Race Settings
● Start Type: Rolling Start
● Grid Order: Fastest First
● Boost: Off
● Slipstream Strength: Real
● Visible Damage: On
● Mechanical Damage: Light
● Tyre Wear: 6x
● Fuel Consumption: 3x
● Initial Fuel: 100 Litres (Max)
● Grip Reduction On Wet Track/Track Edge: Real
● Race Finish Delay: 90 seconds (1 lap race time)


Qualifier Settings
● Time Limit: 10 minutes
● Qualifying Continuation Time: Lap Time +10 seconds
● Tyre Wear During Qualifying: Off
● Fuel Consumption During Qualifying: Off


Regulation Settings
● Filter by Category: Gr.X
● Balance of Performance: Off (Unavailable for Gr.X)
● Max Power Limit: 515 bhp
● Minimum Weight: 1078 kg
● Maximum Tyre Rating: Racing Hard
● Minimum Tyre Rating: Racing Hard

Two tyre compounds allowed for each race – One compound softer for Sprint Race
(ex. Hard/ Medium for Feature Race and Medium/ Soft for Sprint Race)

● Car Number Type: No Limit
● Tuning: Prohibited
● Kart Usage: Off

Penalty Settings
● Ghosting During Race: Off
● Shortcut Penalty: Invalidate Time
● Wall Collision Penalty: Off
● Wall Collision Detection: Off
● Side Contact Penalty: Off
● Correct Vehicle Course After Wall Collision: Off
● Replace Cars When They Leave The Track: Off
● Flag Rules: On
● Ghost Lapped Cars: Off

Limit Driving Options
● Countersteering Assistance: Prohibited
● Active Stability Management: Prohibited
● Driving Line Assist: Prohibited
● Traction Control: (RR 1) Prohibited (RR 2) No Limit
● ABS: No Limit
● Auto-Drive: Prohibited


Who to contact
For league related enquiries or questions, your first point of contact should be a staff member within the Race Room you have qualified for - or the League Coordinator. Upon joining a Race Room, it will be made clear who your Race Room Coordinator is.

Example reasons to contact them could be:
● To inform them that you're missing a race
● To get information about your Race Room
● If you are unhappy about something, either on track or on the forums

If you have an issue with your League Coordinator and would rather discuss the issue with someone else, then seek out another person from the list below and address the issue with them. Our Coordinators and Moderators are expected to remain completely unbiased, and as long as you address the situation sensibly and maturely they will be happy to discuss any issues no matter who it is with.

The following members are currently part of the team running the GT Sport Leagues:
General Overseer:

@Delaney

Coordinators:

@BL99DY-NINE @Hasnain @Jackiid @TubbyPhantom @Gareth Kirk
 
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