Moderator & XB1 F1 League Overseer
- Mar 24, 2017
AOR Project CARS 2 GT3 Leagues - Season 12
XB1 Evaluation Race 1
XB1 Evaluation Race 1
For an introduction and some general information about the evaluation races, please read the general information thread. Remember that your evaluation race not only serve as a means for the coordinators to judge your pace, it also represents how you go about your racing and how you coordinate yourself on track. If we feel a driver is struggling to the extent where they are unable to safely navigate the track, or their race-craft leaves a lot to be desired. We may consider declining your sign-up at this time. While we do our best to accommodate as many drivers as we can, regardless of skill. There ultimately has be a limit and if a driver is unable to conduct themselves safely on track then they will likely not be placed in a league until they can prove otherwise.
New drivers need to take part in atleast one of the evaluation races. If you wish to take part in this one, please read the below info and reply to this thread with your Steam ID!
● Race Day: Wednesday 23 January
● Lobby opens: 7:45pm (UK time)
● Time: 8:00pm (UK time)
● Track: Hockenheim GP
● Qualifying: 10 min
● Race: 35 laps
● Weather Conditions:
- Qualifying: Clear
- Race: Clear
● In-game time-of-day information (real time progression):
- Qualifying: 14 April 2019, 12:00
- Race: 14 April 2019, 14:00
● Assists allowed: Racing Line & Auto Gears (please use the assists you intend to use in the league races)
The race will run the same settings as the league races (see here), apart from the following:
● Force manual pitstops: Yes (Pit Stop Information)
● Weather: Light Clouds
● Damage: Off*
*Note that damage being turned off does NOT mean that contact is allowed. This is purely to make sure everyone is able to get to the end of the race regardless of being caught up in incidents, and that drivers won't have to perform unscheduled pit-stops or off-the-pace lap times as a result of damage that may not have been their fault. But remember that contact is still on, so causing crashes with other cars will still lose you time, and also not give us a particularly good impression.
AOR Rules on clean and fair racing apply.
Manual Rolling Start Information:
If you are unsure about the Manual Rolling Start procedure, please read the instructions and watch the explanatory video.
If the amount of drivers on this night exceed 16, multiple lobbies will be set up, with drivers being split by the responsible coordinators.
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