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PS AOR GT3 S16 - PS4 Evaluation Race 2 05-08-2020

FSR_PHIL66

Project CARS Coordinator
Staff member
PCARS Coordinator
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AOR Project CARS 2 GT3 Leagues - Season 16
PS4 Evaluation Race 2
For an introduction and some general information about the evaluation races, please read the general information thread. Remember that your evaluation race not only serve as a means for the coordinators to judge your pace, it also represents how you go about your racing and how you coordinate yourself on track. If we feel a driver is struggling to the extent where they are unable to safely navigate the track, or their race-craft leaves a lot to be desired, we may consider declining your sign-up at this time. While we do our best to accommodate as many drivers as we can, regardless of skill, there ultimately has to be a limit and if a driver is unable to conduct themselves safely on track then they will likely not be placed in a league until they can prove otherwise.

New drivers need to take part in at least one of the evaluation races. If you wish to take part in this one, please read the below info and reply to this thread with your Steam ID!

Drivers lobby:
  1. @ScottyMac
  2. @Corey Butler
  3. @DarrenSinclair
  4. @Essa.Racing
  5. @Every_Person
  6. @GetMonnieNelson
  7. @Jarryd Vermeulen
  8. @Teo_Gaud "LONDOFF"
  9. @O Pariah
  10. @Meester_Bond_WHG
  11. @overtaker99
  12. @Pedro Pianna
  13. @Slicker
  14. @Scott Fell
  15. @1664stan
  16. @Zout_101

Reserve
  1. @Fruitshoot14
  2. @Bodhie

Race Information:
Race Day: Wednesday 05 August 2020
Lobby opens: 7:45pm (UK time)
Event starts: 8:00pm (UK time)

Track: Hockenheim GP
Qualifying: 15 min
Race: 35 laps

● Weather Conditions:
- Qualifying: Clear
- Race: Clear

● In-game time-of-day information (real time progression):
- Qualifying: 14 April 2020, 12:00
- Race: 14 April 2020, 14:00

Assists allowed: Racing Line & Auto Gears (please use the assists you intend to use in the league races)

Lobby Settings:
The race will run the same settings as the league races (see here), apart from the following:
Force manual pitstops: Yes (Pit Stop Information)
Damage: Off*
*
Note that damage being turned off does NOT mean that contact is allowed. This is purely to make sure everyone is able to get to the end of the race regardless of being caught up in incidents, and that drivers won't have to perform unscheduled pit-stops or off-the-pace lap times as a result of damage that may not have been their fault. But remember that contact is still on, so causing crashes with other cars will still lose you time, and also not give us a particularly good impression.

AOR Rules on clean and fair racing apply.

Manual Rolling Start Information:
Formation zone:

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Acceleration zone:
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If you are unsure about the Manual Rolling Start procedure, please read the instructions and watch the explanatory video.

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Driver List:
If the amount of drivers on this night exceed 16 (30 for PC), multiple lobbies will be set up, with drivers being split by the responsible coordinators.

 
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Slicker

Two time AOR PS4 GT3 Champion
Staff member
PCARS Coordinator
guess i'd better do this, as i reckon i might be a bit rusty on pc2 by then ;)
 

DaveyZout

AOR PS4 Formula Rookie T2 Champion
Can i join if possible? If there is some one who didnt participated yet but needa to then let them go first.
Dit my race yesterday but want to try again if i may.
 
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