AOR iRacing GTE League Season 4 - Rules And Information | ApexOnlineRacing.com

AOR iRacing GTE League Season 4 - Rules And Information


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Stevie

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Stevie

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Championship Conduct:

It should go without saying that you should behave in exactly the same way as you would do in an Official iRacing session - therefore, your conduct will still be in line with the iRacing Sporting Code and Regulations (members can find the code here). Failure to do so may result in expulsion from the league.

In short, clean racing is what it's about. Leave room for cars around you and don't make overly aggressive moves to overtake or defend.

We also have a few of extra rules which over-ride the iRacing Sporting Code.

Changing your line:

More than one change of direction to defend a position is not permitted. Any driver moving back towards the racing line, having earlier defended their position off-line, should leave at least one car width between their own car and the edge of the track on the approach to the corner. Any driver defending their position on a straight, and before any braking area, may use the full width of the track during their first move, provided no significant portion of the car attempting to pass is alongside theirs. Whilst defending in this way the driver may not leave the track without justifiable reason. For the avoidance of doubt, if any part of the front bodywork of the car attempting to pass is alongside the rear wheel of the car in front this will be deemed to be a 'significant portion'.

Blue flags:

The rules concerning blue flags will be slightly different to how they are in the official series. Blue flags will be a mandatory rule that must be followed. Once shown a blue flag, the driver in question must be ready to let the faster car behind past. Once the car following gets within 1.0 seconds of the blue flagged car ahead, the car with blue flags must allow the car behind past safely at the earliest opportunity, without blocking them.

Drivers may unlap themselves if they are quicker than the car ahead, but it should be done as to cost the car ahead as little time as possible. You could also ask over voice chat, the car ahead may realise you're quicker and let you go.

Qualifying Etiquette:

In qualifying, it is your own responsibility to find free space on the track when starting a hot lap. A car on a hot lap does not have to yield for a faster car approaching from behind. If you are on an in- or out-lap, however, you have to let the faster cars pass without blocking them. If you are on a fast lap approaching a slow car, flashing your lights is a way of notifying them that you're on a fast lap.

Holding up a driver may result in a penalty.

Formation Lap:

On the formation lap, stay in formation. Do not fall too far behind the cars ahead. Cars on the back row may leave a small gap if they choose, but not excessive in order to gain a run on the pack as the lights go green.

Leaders, when you take over from the pace car, do not accelerate and brake excessively. When you accelerate to start the race, then you go.
 
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Stevie

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Race Structure:

Race sessions will be based on the following format this season:
- 20 minute practice beginning from 19:00 (UK time)
- 20 minute open qualifying beginning from 19:20 (UK time)
- Race: 1 hour 20 minutes starting at 19:42.

Race distances will be based on time, due to the structure of the race night.

The race will begin under rolling start, the grid in qualifying order.

There is no requirement to pit for fuel as we feel it will be difficult to make it without pitting. If you can make it, by all means go for it.

Weather/Track Conditions:

Weather setting will be set to dynamic.

Starting track state will be automatically generated, which usually ends up as Moderately Low Usage.

Incident Limit:

The incident limit is 20x for the race. Once you reach this, you will be disqualified in session.

Causing a deliberate collision after the race is not advised, as this will make it more difficult for us to know how many incidents the drivers actually got. If you did accumulate incident points after the race which ruined a 0x incident score, or pushed you over the incident limit(s), it is your responsibility to inform us of this.
 

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Championship Scoring:

Everybody will be participating in the Drivers Championship, with the driver with the most points being declared the Champion.

Drivers can also team up and take part in the Team Championship. If a driver scores points then this will be added on to their team's score. The team with the highest points is the Teams Champion.

There are two drop weeks permitted. Any bonus points scored during a drop week will still count.

Drivers that finish within 90% of the race distance will be classified and eligible to score full Championship points. Drivers that are classified within 60% race distance are eligible to score half points.

Class Racing:
Drivers will be placed in either the 'Pro', 'Pro-Am' or 'Am' class.
All drivers participate in the overall championship, however the Pro-Am and Am drivers will also have their own respective standings and will score in both that and the overall standings. For example, in a race where an Am driver finishes 10th overall. In the main championship, they will score 11 points, but in the Am championship, they will score 35 points.

All drivers will compete on the same track obviously. Your in-session name will be prefixed with either "P-", "P/A-" or "A -" so you can see on the relative who you are fighting. Due to the character limit, drivers first names will be abbrievated to their initial. In session for example, "#000 P- K. Martinsen".

Points per position:

1st - 35 pts
2nd - 28 pts
3rd - 25 pts
4th - 22 pts
5th - 20 pts
6th - 18 pts
7th - 16 pts
8th - 14 pts
9th - 12 pts
10th - 10 pts
11th - 9 pts
12th - 8 pts
13th - 7 pts
14th - 6 pts
15th - 5 pts
16th - 4 pts
17th - 3 pts
18th - 2 pts

19th-30th - 0 pts

Bonus Points:
  • 1 bonus point will be given to the driver who takes pole position in qualifying.
  • 1 bonus point will be given to the driver who gets the fastest lap in the race.
  • 3 bonus points will be given to any driver who completes the race with 0x incident points.
  • 1 bonus point will be given to any driver who completes the race with 1x incident point.
 

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#5
Team Rules:
Upon registering, drivers can elect to race as part of a team or run as a 'Privateer' entry. This must be specified as part of their registration. Teams that register with only one driver are still eligible to score points in the Team Standings.

There can only be a maximum of two drivers per team entry at any one time of the same car. Reserve drivers are permitted to run in a team providing they are one of the two nominated drivers. If a team has changed their driver line-up then they must inform the iRacing Coordinators.

In the event of more than two drivers wishing to represent a team, drivers are encouraged to form 'B' or second teams if they wish to score points in the Team Standings.

Drivers can team-up despite being in different cars but must run similar liveries.
 

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Stewards Enquiries:
Drivers can call for an investigation into an incident if they feel another driver has broken the racing etiquette rules. This can range from causing a collision to over-aggressive driving.

It is important for those creating an investigation to give as much detail as possible - what lap did the incident take place? Who were the drivers involved etc?

Stewards enquiries can be made here, and must be posted within 24 hours of the race having taken place.

Stewards Panel Incidents:

Stewards will pro-actively look into any notable incidents that is caused on lap 1, regardless of whether it is brought up to the stewards or not. Incidents between just two drivers will not actively be looked at, unless the stewards deem it is happening too often, or it involves the same drivers.

If deemed appropriate, drivers may be awarded penalties as a result of their actions. Potential penalties include:

Time penalty:
These are usually handed out with reprimands. For minor incidents, we may apply a time penalty if the guilty driver finished the race. These time penalties can be flexible.

Back of the Grid:
If you cause a large incident, either by losing control of your car or by being overly aggressive, the stewards may hand you a harsher penalty. You may also get a back of the grid penalty in place of a time penalty if you caused an incident that caused a major collision on track. A back of the grid means you may not take part in qualifying at the next round you attend. If you ignore this penalty you will be disqualified from the race and your position in the league put under review. (If you genuinely forget then we'll see)

Pit-lane start:
Drivers who get into multiple incidents may be given a pit-lane start. This means you cannot qualify and you cannot start the race on the grid. You should see this as a means that we are watching you. Failure to improve your driving will see you likely removed from the league.

Reprimand:
These will likely be handed out in most incidents. If you're given a reprimand, you will likely get a time penalty or extra penalty on top of it. You can get reprimands for incidents that could have been far worse, such as a dangerous rejoin onto the track. You may also receive reprimands for poor forum behaviour and abusive behaviour in the server.
 

Stevie

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#7
Absences, Quitting & the Blacklist:
You should sign up to the league with the intention of participating in every race. We therefore will no longer accept drivers who sign up to the league wanting to be a reserve because they don't want to commit to a full season.

Circumstances may prevent you from making some races, in which case it's very important to follow the following procedure:

If you are unable to attend a race, you have to give notice for your absence before the event session starts (Monday 19:00 UK time). This is done by informing a member of the iRacing Team of your situation, either by sending them a private message (PM) or by posting in the official race thread. It's your responsibility to make sure they receive your message.

Drivers who no-show without informing the coordinator will be given a reprimand. Two consecutive uninformed no-shows (missing 2 rounds in a row) with no forum activity will result in being removed and in most cases blacklisted. Three cumulative uninformed no-shows will result in being removed and blacklisted.

If you have to pull out of the league, you must let the iRacing Team know. If you leave by simply not showing up for the races, or leaving the league through iRacing, you will be placed on the blacklist and not be allowed back into the Championship in the future.

If you are removed from the league, you will be placed on the blacklist. You could also be placed on the blacklist for leaving the league without notice or without a proper reason. Drivers who are placed on the blacklist are generally not allowed back into the Championship, except in exceptional circumstances.

In some cases, drivers may be given a second chance if the admins deem there is a reason to believe the driver has changed for the better. However, this will usually come with stricter conditions, and getting removed for a second time will mean permanent exclusion from the leagues, no exceptions.
 
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Stevie

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#8
Top Tips!:
If you are involved in an on-track incident, don't overreact. It may be frustrating, but you need to stay calm and get on with it. Losing out due to another driver's mistake or recklessness is no excuse for retaliation or acting against the rules. If another driver does something you feel is against the rules, report it to the Stewards after the race rather than argue about it over the microphone.

These are long races, take your time making moves, pick your fights carefully and race fairly.

We will not tolerate abusive comments in the server. You will be told to stop. Failure to stop may lead to getting reprimands or in extreme cases removed from the league.

Respect your fellow drivers! Keep a friendly atmosphere in the lobby and treat your colleagues as equals, regardless of them being quicker or slower than you.
 
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