AOR RX Lites S1 - League Information | ApexOnlineRacing.com

AOR RX Lites S1 - League Information


Status
Not open for further replies.

Michel--NL

Moderator
Staff member
Moderator
PCARS Coordinator
Premium Member
Sep 11, 2016
10,640
7,179

AOR Project CARS 2 RX Lites
League Information


This thread contains general information about the AOR RX Lite Leagues on all platforms (XB1, PS4 and PC), such as the league structure, assist restrictions and lobby settings.


League Structure
● Amount of leagues:
Each platform runs a set amount of leagues, depending on the amount of drivers signing up at the start of the season.
● League setup: In the event of multiple leagues on one platform, the leagues will be tiered, with the aim to have the faster drivers in the higher league(s) and the slower drivers in the lower league(s).
● Driver placements: All drivers will need to complete a evaluation race before we can place them into an appropriate league.
● Race night format:
- Practice: 20 minutes
- Qualification: 10 minutes
- Race: 30 minutes


Day/Time
● Race day:
Thursday 27th December 2018. Wednesdays 2nd, 9th and 16th of January 2019
● Event start: 8:00PM (UK time)


Notable Dates
● Sign-up & time trial opens:
Monday 03/12/2018
● Sign-up closing: Wednesday 19/12/2018
● Driver placement announcement: Sunday 23/12/2018
● Car selection begins: Monday 24/12/2018
● Season begins: Thursday 27/12/2018
● Season duration: 4 weeks


Important Links
● Sign Up:
PC - XB1 - PS4
Race Calendar
League Rules


Detailed information
Below you will find more detailed info about the leagues. Click the links below or scroll down to get to a specific part of the thread.

Tier System
● Overview on driver placements and how the league tiers are built up.

Assist Restrictions
● Overview of what assists are available to use in each league tier.

Lobby Settings
● Overview of the lobby settings that will be applied for the league races.

Car Selection and Team Registration
● Available cars + Assists.
● Info on the Car Selection and Team Registration process.

Points System
● Driver's Championship scoring.
● Team's Championship scoring.

Disconnection Guidelines
● Guidelines for how to deal with disconnections and mass disconnections.

Who to contact
● Overview of the members involved with running the RX Lite league.
 
Last edited:
  • Like
Reactions: Jess

Michel--NL

Moderator
Staff member
Moderator
PCARS Coordinator
Premium Member
Sep 11, 2016
10,640
7,179
Tier System

● Amount of leagues
Each tier contains one league. The amount of tiers/leagues each platform runs depends on the amount of drivers signing up at the start of the season.
All of the tiers will be running the 2016 OMSE RX Supercar Lite.


● Driver placements
In the event of multiple leagues on one platform, the aim is to have the faster drivers in the higher league(s) and slower drivers in the lower league(s).
All drivers will have to do the evaluation race in order for us to be able to place them in a league suited for their speed.
Link to each platform's time trial thread can be found in the sign up area here: XB1 / PS4 / PC.
 

Michel--NL

Moderator
Staff member
Moderator
PCARS Coordinator
Premium Member
Sep 11, 2016
10,640
7,179
Assist Restrictions

We'll run with 'Authentic' Driving Assists, this means you will have the assists available that each car has in real life.
 
  • Like
Reactions: Hammin Cheese

Michel--NL

Moderator
Staff member
Moderator
PCARS Coordinator
Premium Member
Sep 11, 2016
10,640
7,179
Lobby Settings

The following lobby settings will be used for the RX Lite league races.


Structure
● Maximum Grid Size: 16 (20 on PC)
● Opponents All Identical Car: Yes
● Car Class: RX Lite


Sessions
● Rolling Start: Manual AOR Rolling Start
● Practice: 20 minutes
● Qualification: 10 minutes
● Race: 30 minutes


Conditions
● Date Type: Custom, see race thread for correct in-game datum.
● Starting Time: See race thread.
● Time Progression: Real Time.


Restrictions
● Force Interior View: No
● Force Manual Gears: No
● Racing Line Allowed: Yes
● Force Realistic Driving Aids: Yes
● Force Default Setups: Yes
● Allow Ghosted Vehicles: No
● Mandatory pit-stop: No

● Damage: Performance Impacting
● Mechanical Failures: Yes (Off for PS4)
● Tyre Wear: Authentic
● Fuel Usage: Authentic
● Auto Start Engine: Yes

● Flags & Penalties: On
● Allowable Time Penalty: 30s
● Allow Drivethrough Penalty: Off
● Pit Exit Penalty: On
● Competitve Racing License: On
● Min. Competitive License Required: U0100 (lowest ranking)
 
Last edited:

Michel--NL

Moderator
Staff member
Moderator
PCARS Coordinator
Premium Member
Sep 11, 2016
10,640
7,179
Car Selection and Team Registration
● Cars available
The following cars are available for selection in our RX Lite league:
- 2016 OMSE RX Supercar Lite


● Livery selection process
At the start of the season, after the leagues and driver placements have been announced, a thread will be opened within each league's subforum where livery selection will take place.


● Team Registration Process
After the leagues and driver placements have been announced, a thread will be opened within each league's subforum where Team Registration will take place.
- You can team up with your friends/rivals/fellow racers and come up with a sensational team name! (Within reason!)
- There is a maximum of 2 drivers per team. Teams must run identical cars and liveries from the same team if available.
- Drivers are not forced to join forces with someone, but are encouraged to. If someone does not join a team, you will solely score in the Driver Championship.
- All Teams must be created before the 2nd round, at which point no new teams may be created as not to interrupt the Teams Championship.
- Drivers may not switch teams mid-season.
 
Last edited:

Michel--NL

Moderator
Staff member
Moderator
PCARS Coordinator
Premium Member
Sep 11, 2016
10,640
7,179
Points System

● Driver Championship scoring
The following points for PC will be scored for each race finishing position.

1st - 50
2nd - 44
3rd - 38
4th - 33
5th - 28
6th - 24
7th - 20
8th - 16
9th - 13
10th -11
11th - 10
12th - 9
13th - 8
14th - 7
15th - 6
16th - 5
17th - 4
18th - 3
19th - 2
20th - 1


Pole position - 1 point


The following points for XB1 and PS4 will be scored for each race finishing position.
1st - 35
2nd - 30
3rd - 27
4th - 25
5th - 23
6th - 20
7th - 17
8th = 14
9th = 11
10th = 9
11th = 7
12th = 5
13th = 4
14th = 3
15th = 2
16th = 1


Pole Position - 1 point

- Drivers who complete more then 90% of the race distance and have retired to the pits will be eligible to score full points for their final classified position.
- Drivers who complete between 75% and 90% of the race distance and have retired to the pits will be eligible to score half points for their final classified position.
- A driver who disconnects at any stage of the race will not score points and will be classified as DNF (Did Not Finish) in the race results.

In the case of drivers being tied on points in the standings, the higher position will be awarded to the holder of most first places. If the number of first places is the same, the holder of most second places, then third places, and so on until a winner emerges.


Team Championship scoring
In each race, the Teams will score points based on the finishing positions of their two drivers in the race.
 
Last edited:

Michel--NL

Moderator
Staff member
Moderator
PCARS Coordinator
Premium Member
Sep 11, 2016
10,640
7,179
Disconnection Guidelines

● Disconnections
If a driver loses connection during qualifying, they will be invited back into the lobby or may join on their own to continue from where they left off.

If a driver loses connection in the transition from qualifying to race, or during the race, that is tough luck, and unfortunately nothing can be done about that.

We do our best to ensure that the best available connection in the lobby acts as the lobby host, so any connection issues are normally a result of a fault on the disconnecting driver's end. Please ensure that your internet connection is fine, and that your NAT type is open, before entering the race lobby.

If you still encounter issues with a particular host, let your coordinator know.

● Mass disconnections
If 4 (or more) drivers lose connection to the lobby during the transition from qualifying to the race, the lobby will be restarted and the race will be started with a manual rolling start, where drivers will use the first lap of the race to line up in a double file formation based their qualifying positions. Proper concentration and cooperation from the drivers are required to make this work. This will only happen one time. If the problem persists then the race will be postponed.

The coordinator of the league will make sure everybody is aware of their position - this may take some time.

During the race, if half (or more) of the drivers in a race lose connection at the same time, or over a short period of time, that counts as a mass disconnection.

If less than 50% of the race was completed at the time of the mass disconnection, the race will be restarted immediately, preferably with a new lobby host.

If more than 50% of the race was completed at the time of the mass disconnection, the race will end, and the race order from the time of the first disconnection becomes the final result. Half points are awarded to all drivers.

If more than 90% of the race was completed at the time of the mass disconnection, the race will end, and the race result will be declared as the order at the time of the first disconnection.
 
Last edited:

Michel--NL

Moderator
Staff member
Moderator
PCARS Coordinator
Premium Member
Sep 11, 2016
10,640
7,179
Who to contact
For league related enquiries or questions, your first point of contact should be a staff member within the league you are assigned to - preferably the League Coordinator. Upon joining a league, it will be made clear who your League Coordinator is.

Example reasons to contact them could be:
● To inform them that you're missing a race
● To get information about your league
● If you are unhappy about something, either with regards to a race or on the forums

If you have an issue with your League Coordinator and would rather discuss the issue with someone else, then seek out another person from the below list and address the issue to them. Our Coordinators and Moderators are expected to remain completely unbiased, and as long as you address the situation sensibly and maturely they will be happy to discuss any issues no matter who it is with.

The following members are currently part of the team running the AOR Project CARS Leagues:
● General Overseers: @FisiFan91 @YabbaTheHutt @Stephan
● Leagues Overseers: @Marvin (PC) @BosslyGaming (XBox) @Michel--NL (PS4)
● RX Lite League PC Team:

- Tier 1:
RX Lite League XB1 Team:
- Tier 1:
RX Lite League PS4 Team:
- Tier 1:
 
Last edited:
Status
Not open for further replies.