LEAGUE INFORMATION - AOR F1 2015 Leagues - Season 11 | ApexOnlineRacing.com

LEAGUE INFORMATION - AOR F1 2015 Leagues - Season 11

  • ANNOUNCEMENT: Sign-ups are OPEN for Season 19 of the AOR Hype Energy F1 Leagues on F1 2019!
    They are closing on 29th February, so be quick! Head to the League Forums for more information.

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Dan Hawkins

AOR Founder & Director
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AOR Admin
Aug 18, 2014
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AOR F1 Leagues - Season 11
X1/PS4/PC - League Information


AOR-F1-2015-Season-11.png


This thread contains general information about the AOR F1 Leagues on all platforms (X1, PS4 and PC), such as league structure, assist restrictions and lobby settings.

General information:
League setup: Each platform runs a set amount of leagues, depending on the amount of drivers signing up at the start of the season. The leagues are tiered, with the faster drivers in the higher leagues and the slower drivers in the lower leagues.
Race days: The Xbox One and PC leagues run on Sundays. The PS4 leagues mainly runs on Thursdays, but we might offer the possibility of racing on Sundays in the future if we will notice a stable network.
Race times: 8:00pm (UK time) is the general race time of our leagues. Individual leagues can make minor modifications to the race time if necessary.
Race format: Each league event features a 18-minute qualifying session followed by a 50% distance race.
Drivers/Teams: Each league contains 16 drivers, spread across 8 different cars as picked at the start of the season, with the drivers in the same car listed as team mates.

Important Links:
League Rules
Race Calendar
Sign Up: X1 - PS4 - PC

Detailed information:
Below you will find more detailed info about the leagues. Click the links below or scroll down to get to a specific part of the thread.

League Overview
● Xbox One Leagues
● PS4 Leagues
● PC Leagues

Setting up the Leagues
● Driver placement
● Joining mid-season
● Reserve drivers
● Mid-season driver moves

Car and Team Selection
● How cars and teams are decided within each league

Assist Restrictions
● Overview of what assists are available to use

Lobby Settings
● Overview of the settings that will be applied for the league races

Race Classification
● Points system
● DNF / DSC / DSQ / DNS
● Disconnections
● Championship standings

Who to contact
● Overview of the members involved with running the leagues
 
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Dan Hawkins

AOR Founder & Director
Staff member
AOR Admin
Aug 18, 2014
17,378
5,285
League Overview:

Each platform are running a set amount of leagues, depending on how many drivers sign up at the start of the season. More info will come when the leagues have been set up.

Within each platform, the leagues are ordered in a tier system, with each tier representing how highly the league is rated. We aim to ensure close and competitive leagues by placing faster drivers in the top leagues and slower drivers in the bottom leagues.

Xbox One Leagues

X1 league overview coming soon.

PS4 Leagues

PS4 league overview coming soon.

PC Leagues

PC league overview coming soon.
 
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Dan Hawkins

AOR Founder & Director
Staff member
AOR Admin
Aug 18, 2014
17,378
5,285
Setting up the Leagues:

Driver placement

When setting up the leagues for a new season, we always aim to make the leagues as close and competitive as possible, by placing drivers where they best fit into the league structure in relation to their pace.

Xbox One/PS4/PC

Both existing and new drivers will be placed in leagues based on the time trial times, if the number of sign-ups exceed the number of drivers necessary for one tier. More information on this process will be found in the respective sign-up threads, if at the closure of the initial sign-ups ends and the number is more than enough for one tier. Otherwise a time trial event won't be needed.

Joining mid-season

Drivers who sign up to the leagues while the season is ongoing will also have to complete the sign-up process, and placed into an appropriate league based on pace in a similar way to drivers who sign up before the season starts. However, drivers will only be able join mid-season if there is a space in an appropriate league available. If there isn't, they will be placed into a league as a reserve driver - or on the waiting list - until a space opens.

Reserve drivers

Drivers who are assigned to a league as a reserve driver will not have a guaranteed spot in the league races, but will be able to step in to race in place of any no-showers.

Due to table limitations, reserve drivers will not be visibly listed in the league standings. However, the table keeps record of their points in the background, so that if they later get promoted to a main race seat (if one of the main drivers drops out or is removed), points scored during the reserve driver period will be added to their total points count.

When racing as a reserve driver, you can choose to race with any of the cars that are not actively part of the league's team championship. The points scored by reserve drivers do not count towards the points of a specific team.

As a reserve driver, you are not required to be online at the time of the races, but this is obviously appreciated. It is a good idea to keep an eye on the forum before the races to see if any no-showers are announced.

If a main driver spot opens up within a league, that league's reserve driver(s) will be first in line to fill that spot.

Mid-season driver moves

Drivers may be moved between leagues while the season is ongoing if it's clear that they have been misplaced. This could be that they are clearly too fast for their league, or that they are unable to experience competitive racing due to being too slow.

If a certain league ends up in a situation of severely lacking driver numbers, appropriate drivers from the league(s) below may be asked to move up to balance the numbers.
 
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Dan Hawkins

AOR Founder & Director
Staff member
AOR Admin
Aug 18, 2014
17,378
5,285
Car and Team Selection:

Cars and teams will be decided individually within each league at the start of the season.

The order in which the drivers will pick their cars is decided based on the below priority list:

1. Drivers who were part of a league at the end of the previous full season (sorted by what league they were in, and their championship position within that league, from the previous season).
2. Drivers who were not part of a league at the end of the previous season, but who have previously taken part in the leagues (sorted by the order in which they signed up).
3. New drivers (sorted by the order in which they signed up).

The drivers who end up in the same car will form a team mate pairing and represent their team in the constructors' championship.

When the car selection begins, a thread will be created within each league's subforum with more detailed information on how the process is carried out.

When the car selection process has been completed, and the season has started, drivers are locked into their car choices for the duration of the season. Intentionally using the wrong car in a race in an attempt to benefit yourself or others will see you disqualified from the results of that race.

If a new driver joins the league at a later stage of the season, they may pick from any of the available seats in an already active constructor.
 
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Dan Hawkins

AOR Founder & Director
Staff member
AOR Admin
Aug 18, 2014
17,378
5,285
Assist Restrictions:

The AOR leagues will continue to favour drivers who race without assists enabled. You need to be able to drive without Traction Control and ABS in order to race in our leagues.

UPDATE 30th March 2016

For all three platforms all assists, including racing line and automatic gears will be banned in split 1.

All other splits will follow these restrictions:

Braking Assist: Banned
ABS: Banned
Traction Control: Banned
Racing Line: Allowed
Auto Gears: Allowed
Pit Assist: Banned

If on a platform the number of drivers is just enough for one split, then the general assist restrictions will be followed. This means that the racing line and auto gears will be allowed.
 
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Dan Hawkins

AOR Founder & Director
Staff member
AOR Admin
Aug 18, 2014
17,378
5,285
Lobby Settings:

The following lobby settings will be applied for the league races.

Car Performance: Equal
Race Distance: 50%
Weather: Dynamic
Parc Ferme: On (Off for rolling restarts)
Collisions: On
Car Damage: Full
Back to Garage: Off
Rules System: Strict
 
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Dan Hawkins

AOR Founder & Director
Staff member
AOR Admin
Aug 18, 2014
17,378
5,285
Race Classification:

Points system:
1st = 25 pts, 2nd = 18 pts, 3rd = 15 pts, 4th = 12 pts, 5th = 10 pts, 6th = 8 pts, 7th = 6 pts, 8th = 4 pts, 9th = 2 pts, 10th = 1 pt, 11th-16th = 0 pts.

DNF:
● Drivers who accidentally crashes out of a race, or retires for a good reason, will be classified as a DNF in the results. If a driver is classified as DNF within a points scoring position, they will be awarded full points for that position regardless of race distance completed.

DSC:
● Drivers who gets disconnected from a race will be classified as a DSC in the results. If a driver is classified as DSC within a points scoring position, they will be awarded full points for that position regardless of race distance completed.

DSQ:
● Drivers who gets disqualified from a race - whether this be due to an in-game penalty, post-race disqualification or rage-quitting - will be classified as a DSQ in the results and moved below all drivers classified as DNF or DSC. If a driver is classified as DSQ within a points scoring position, they will be awarded no points for that position regardless of race distance completed.

DNS:
● Active league drivers who did not attend the race will be classified as DNS, and will not score any points.

Disconnections:
● If a driver loses connection from a race, that is tough luck, and unfortunately nothing can be done about that.
● If a driver loses connection during qualifying, they will be invited back into the lobby in order to start the race from the back of the grid.
● We do our best to ensure that the best available connection in the lobby acts as the lobby host, so any connection issues are normally a result of a fault on the disconnecting driver's end. Please ensure that your internet connection is fine, and that your NAT is open, before entering the race lobby.

Mass disconnections:
For several reasons, it's difficult to determine if several disconnections should be classified as a mass disconnection. Therefore the communication between the host, coordinators and the drivers are the key here. Still the coordinators will make the call, if a restart is needed.
● As guideline, a mass disconnection means that around half of the drivers lose connection at the same time, or over a short period of time. By short period of time, a couple of minutes (usually 2-3 min) are meant, up to maximum of 5 minutes, but also the estimation of around half of the drivers, does have a margin of 2-3 drivers more or less than half. Still as this matter is a bit debatable, the coordinators will have to make the final call, by taking the guidelines into consideration, but most importantly the best option for the league and majority of the drivers.
● If the mass disconnection happens during qualifying, the lobby will be restarted completely.
● If less than 50% of the race was completed at the time of the mass disconnection, the race will be restarted immediately, preferably with a new lobby host. The new lobby will be created without another qualifying session, as a rolling start will be performed. Parc Ferme rules will be set to 'Off' so everybody can load their setup. The first 2 laps will be seen as 'formation laps' where every driver needs to get in their original qualifying position, using the same tyre compound as for their fastest qualifying lap. A slow pace (as see on the qualifying outlap/inlap) is asked for, so that no accidents happen and everybody can obtain their qualifying position. The pole setter will have the role of setting an acceptable pace, in order to avoid crashes behind him, but also keeping the field of drivers together. Failing to get into your qualifying position, or denying another driver to get into his position, will result in penalties for the driver in fault. The race is started with crossing the start/finish line of lap 2, going into lap 3.
● If the majority of drivers are unable to restart the race at that time, the race will be rescheduled for a later date.
● If more than 50% of the race was completed at the time of the mass disconnection, the race will end, and the race order from the time of the first disconnection becomes the final result. Half points are awarded to all drivers.
● If more than 90% of the race was completed at the time of the mass disconnection, the race will end, and the race order from the time of the first disconnection becomes the final result. Full points are awarded to all drivers.

Championship standings:
● Drivers and constructors are ranked in the standings based on how many points they've scored over the course of the season.
● If two or more drivers or constructors are tied on points, the higher place in the standings will be awarded to the holder of most first places. If the number of first places is the same, the holder of most second places, then third places, and so on until a winner emerges.
 
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Dan Hawkins

AOR Founder & Director
Staff member
AOR Admin
Aug 18, 2014
17,378
5,285
Who to contact:

For league related enquiries or questions, your first point of contact should be a staff member within the league you are assigned to - preferably the League Coordinator. Upon joining a league, it will be made clear who your League Coordinator is.

Example reasons to contact them could be:

To inform them that you're missing a race
To get information about your league
If you are unhappy about something, either with regards to a race or on the forums

If you have an issue with your League Coordinator and would rather discuss the issue with someone else, then seek out another person from the below list and address the issue to them. Our Coordinators and Moderators are expected to remain completely unbiased, and as long as you address the situation sensibly and maturely they will be happy to discuss any issues no matter who it is with.

The following members are currently part of the team running the AOR F1 Leagues:

Xbox One Team

● Finch (Coordinator Tier 1)
● The Genius (Coordinator Tier 2)

PS4 Team

● Jthorn97 (Coordinator Tier 1)
● DrCarter33 (Coordinator Tier 2)

PC Team
● Beyond (League Organiser / Coordinator Split 1)
● Jay (Coordinator Split 2)

General Site Queries
● Dan Hawkins (General Overseer)
● FisiFan91 (General Overseer)
 
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