LEAGUE INFORMATION - AOR GT3 Leagues - Season 2 | ApexOnlineRacing.com

LEAGUE INFORMATION - AOR GT3 Leagues - Season 2

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FisiFan91

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AOR Project CARS GT3 Leagues - Season 2
XB1/PS4/PC - League Information




This thread contains general information about the AOR GT3 Leagues on all platforms (XB1, PS4 and PC), such as the league structure, assist restrictions and lobby settings.

League Structure:
Amount of leagues: Each platform runs a set amount of leagues, depending on the amount of drivers signing up at the start of the season.
League setup: In the event of multiple leagues on one platform, the leagues will be tiered, with the aim to have the faster drivers in the higher league(s) and the slower drivers in the lower league(s).
Driver placements: Driver placements for returning drivers will be based mainly on their results and championship position from Season 1. New drivers will be asked to complete a set of time trial laps and will be placed into an appropriate league based on the times they achieve.
Race night format:
- Qualifying: 15 minutes
- Warmup: 5 minutes
- Race: 1 hour (approximately)

Day/Time:
Race day: Wednesdays
Event start: 8:00pm (UK time)

Notable Dates:
Sign-up & time trial opens: 26th July
Driver placement announcement: 1st August
Car selection begins: 1st August
Season begins: 5th August
Season duration: 10 weeks

Important Links:
● Sign Up: XB1 - PS4 - PC
Race Calendar
League Rules


Detailed information:
Below you will find more detailed info about the leagues. Click the links below or scroll down to get to a specific part of the thread.

Tier System
● Overview on how the league tiers are built up
● Promotions and Relegations

Assist Restrictions
● Overview of what assists are available to use in each league tier

Lobby Settings
● Overview of the lobby settings that will be applied for the league races

Car and Livery Selection
● Available cars
● Info on the car and livery selection process

Points System
● Driver Championship scoring
● Manufacturer Championship scoring

Disconnection Guidelines
● Guidelines for how to deal with disconnections and mass disconnections

Who to contact
● Overview of the members involved with running the GT3 leagues
 
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FisiFan91

AOR Founder (on hiatus)
Staff member
AOR Admin
Jan 12, 2014
17,686
13,617
Tier System:

Amount of leagues:

Each tier contains one league. The amount of tiers/leagues each platform runs depends on the amount of drivers signing up at the start of the season.

All of the tiers will be running the GT3 class cars.

Driver placements:

In the event of multiple leagues on one platform, the aim is to have the faster drivers in the higher league(s) and slower drivers in the lower league(s).

Drivers returning from Season 1 will be allocated to a league based mainly on their results and championship position from Season 1. New drivers will be asked to complete a set of time trial laps and will be placed into an appropriate league based on the times they achieve.

Link to each platform's time trial thread can be found here: XB1 / PS4 / PC (Links coming soon)

Promotion & relegation system:

All leagues have fixed promotion & relegation spots which come into effect at the end of the season, based on drivers' finishing positions in the championship.

Ideal scenario: The top 4 finishers from each league will be guaranteed a move to the league above, and the bottom 4 will be guaranteed a move to the league below.

However, bear in mind that whether it will be possible to fully adhere to this system will depend on how many of the league drivers carry over to the following season, and in turn how many league tiers are set up.
 

FisiFan91

AOR Founder (on hiatus)
Staff member
AOR Admin
Jan 12, 2014
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Assist Restrictions:

The AOR leagues favour drivers who race without assists enabled. You need to be able to drive without Traction Control and ABS in order to race in our GT3 leagues. We feel the cars are easy enough to drive without.

The tables below demonstrate what assists are allowed/banned in each league (in the event of 3 tiers):



*Racing Line is allowed in all tiers only because there is no lobby setting to restrict it.
 

FisiFan91

AOR Founder (on hiatus)
Staff member
AOR Admin
Jan 12, 2014
17,686
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Lobby Settings:

The following lobby settings will be used for the GT3 league races.

Structure:
Maximum Grid Size: 16 (24 on PC)
Opponents All Identical Car: No
Car Class: GT3

Sessions:
Rolling Start: No
Qualifying: 15 mins
Warmup: 5 mins
Number of Laps: Depending on track (see race calendar)

Conditions:
Weather: Clear (Fixed)*
Weather Progression: Real Time
Date Type: Current
Starting Time: Depending on track (see race calendar)
Time Progression: x10

*With there still being an uncertainty with regards to the functionality of the pit-stops in the game and how the weather system works, we will be keeping the weather clear for now. However, if a patch is released that is seen to fix the pit-stop bugs (on all 3 platforms), we may consider adding random dynamic weather conditions either at some point during the season, or for Season 3, depending on driver demand.

Restrictions:
Force Interior View: No
Force Manual Gears: Depends on tier (see assist restrictions)
Force Realistic Driving Aids: No
Allow ABS: No
Allow Stability Control: No
Allow Traction Control: No

Damage: Full Damage
Mechanical Failures: No**
Tire Wear: Real
Fuel Usage: Real
Auto Start Engine: Yes

**With the game still a bit unstable with regards to game crashes and disconnections, we feel adding mechanical failures would unnecessarily increase the chances of drivers having their races end through no fault of their own. This setting may be turned on for future seasons however.

Flags & Penalties: On
 
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FisiFan91

AOR Founder (on hiatus)
Staff member
AOR Admin
Jan 12, 2014
17,686
13,617
Car and Livery Selection:

Cars available:

The following cars are available for selection in our GT3 leagues:
- Aston Martin V12 Vantage GT3 (Photo)
- Audi R8 LMS Ultra (Photo)
- BMW Z4 GT3 (Photo)
- McLaren 12C GT3 (Photo)
- Mercedes-Benz SLS AMG GT3 (Photo)
- Ruf RGT-8 GT3 (Photo)

The following cars are available to be picked, but have been reported to be off the pace compared to the rest of the cars:
- BMW M3 GT (Photo)
- Ginetta G55 GT3 (Photo)

The following car is not available for selection as it has been reported to be too over-powered compared to the rest of the cars:
- Bentley Continental GT3

Car selection process:

At the start of the season, after the leagues and driver placements have been announced, a thread will be opened within each league's subforum where car selection will take place.

Drivers will be selecting their cars in a specified order, which is based on each drivers' league and championship position from Season 1. Drivers who did not take part in Season 1 will be ordered based on the time trial times completed as part of the sign-up process.

Each car can be selected by a maximum of 4 drivers (6 on PC in the event of bigger grids). Drivers who select the same car will be classed as "teammates" in the Manufacturer Championship.

After the car selection process has finished, drivers are locked into their chosen car for the full duration of the season. Mid-season car changes will not be possible.

Livery selection:

As teams are created based on manufacturer rather than livery used, drivers are free to use whichever livery they want during the league races.
 

FisiFan91

AOR Founder (on hiatus)
Staff member
AOR Admin
Jan 12, 2014
17,686
13,617
Points System:

Driver Championship scoring:

The following points will be scored for each race finishing position.

1st - 40 points
2nd - 33 points
3rd - 29 points
4th - 25 points
5th - 22 points
6th - 19 points
7th - 16 points
8th - 14 points
9th - 12 points
10th - 10 points
11th - 8 points
12th - 6 points
13th - 4 points
14th - 3 points
15th - 2 points
16th - 1 point

Pole Position - 1 point

- Drivers need to have completed at least 90% of the race distance in order to score full points for their classified position.
- Drivers who complete between 75% and 90% of the race distance will be eligible to score half points for their classified position.
- Drivers who complete less than 75% of the race distance will score 0 points, regardless of their classified position.

In the case of drivers being tied on points in the standings, the higher position will be awarded to the holder of most first places. If the number of first places is the same, the holder of most second places, then third places, and so on until a winner emerges.

Manufacturer Championship scoring:

In each race, the manufacturers will score points based on the finishing positions of their top two drivers in the race. This means manufacturers with 2 drivers are not at a disadvantage compared to manufacturers with 3 or 4 drivers.

Example 1: If McLaren has 3 drivers who finish 1st, 2nd and 3rd in a race, only the points for 1st and 2nd will count towards the Manufacturer Championship.

Example 2: If Audi has 4 drivers who finish 4th, 7th, 9th and 12th in a race, only the points for 4th and 7th will count towards the Manufacturer Championship.

Example 3: If Aston Martin has 2 drivers who finish 5th and 10th in a race, both drivers' points will count towards the Manufacturer Championship.
 

FisiFan91

AOR Founder (on hiatus)
Staff member
AOR Admin
Jan 12, 2014
17,686
13,617
Disconnection Guidelines:

Disconnections:

● If a driver loses connection during qualifying, they will be invited back into the lobby to continue from where they left off.

● If a driver loses connection during the race, that is tough luck, and unfortunately nothing can be done about that.

● We do our best to ensure that the best available connection in the lobby acts as the lobby host, so any connection issues are normally a result of a fault on the disconnecting driver's end. Please ensure that your internet connection is fine, and that your NAT type is open, before entering the race lobby.

Mass disconnections:

● If 4 (or more) drivers lose connection to the lobby during the transition from qualifying to the race, the lobby will be restarted and the race will be started with a manual rolling start, where drivers will use the first lap of the race to line up in a double file formation based their qualifying positions. Proper concentration and cooperation from the drivers are required to make this work.

● During the race, if half (or more) of the drivers in a race lose connection at the same time, or over a short period of time, that counts as a mass disconnection.

● If less than 50% of the race was completed at the time of the mass disconnection, the race will be restarted immediately, preferably with a new lobby host. If several drivers are unable to restart the race at that time, the race will be rescheduled for a later date.

● If more than 50% of the race was completed at the time of the mass disconnection, the race will end, and the race order from the time of the first disconnection becomes the final result. Half points are awarded to all drivers.

● If more than 90% of the race was completed at the time of the mass disconnection, the race will end, and the race order from the time of the first disconnection becomes the final result. Full points are awarded to all drivers.
 

FisiFan91

AOR Founder (on hiatus)
Staff member
AOR Admin
Jan 12, 2014
17,686
13,617
Who to contact:

For league related enquiries or questions, your first point of contact should be a staff member within the league you are assigned to - preferably the League Coordinator. Upon joining a league, it will be made clear who your League Coordinator is.

Example reasons to contact them could be:

To inform them that you're missing a race
To get information about your league
If you are unhappy about something, either with regards to a race or on the forums

If you have an issue with your League Coordinator and would rather discuss the issue with someone else, then seek out another person from the below list and address the issue to them. Our Coordinators and Moderators are expected to remain completely unbiased, and as long as you address the situation sensibly and maturely they will be happy to discuss any issues no matter who it is with.

The following members are currently part of the team running the AOR GT3 Leagues:

General Overseers: @FisiFan91 / @Du7cH / @Dan Hawkins

Xbox One Team
- @StevieSQ
(League Coordinators TBD)

PS4 Team
- @xGATECRASHERx
- @Elite_sultan
(League Coordinators TBD)

PC Team
- @Erti147
(League Coordinators TBD)
 
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